Музыка в играх застряла в тени кино? Нобуо Уэмацу так считает! 😱🎶

Нобуо Уэмацу, композитор Final Fantasy, выражает убеждение, что музыка в видеоиграх стала слишком похожей на фильмы и не может продвигаться дальше, если ...

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Uematsu, the composer of Final Fantasy, believes game music can’t progress by imitating films.

🎮💡 Welcome to the world of game music! 🎶🎮

In a recent interview with Japanese outlet NewsPicks, Final Fantasy composer Nobuo Uematsu made some thought-provoking remarks about the state of game music. According to Uematsu, the genre has become too similar to film soundtracks and is lacking the freedom to truly develop. 🎬

🎵 Back in the day when games were rockin’ the 8-bit world, Uematsu believes that music played a crucial role in expressing the stories and characteristics of those pixelated sprites. It was like the oxygen that fueled the gaming experience. However, he feels that these days, developers are settling for music that resembles movie soundtracks, which kills the creative freedom that game composers need to reach new heights. 🤔

🕹️ So, what does Uematsu suggest? He believes that game music will become more interesting if composers ask themselves, “What is something only I can do?” By embracing their unique knowledge and experiences, they can break free from the shackles of movie-style scores and create truly remarkable compositions. It’s time to let their imaginations run wild and compose game music that sets pulses racing! 💥💥

🤖 But hold on, what about the role of technology in all of this? Uematsu dismisses AI as a future tool for composition, emphasizing the importance of humanity in the creative process. For him, good music can only be composed by delving deep into one’s own unique aspects and expressing them. You can’t replicate that human touch with a machine. So, let’s leave the AI to the robot overlords and keep the creativity in the hands of talented musicians! 🎹🎵

🎮💿 With the advancement of game consoles, Uematsu found it easier to explore different genres of music within game soundtracks. From rock to jazz and everything in between, the possibilities were endless. The PlayStation 2 era, starting from the legendary Final Fantasy X, opened up a new era of game music that allowed composers to flex their creative muscles and do pretty much anything they wanted. It was like a musical buffet where composers could sample from a wide range of flavors and create breathtaking compositions. 🍽️🎵

🎭 Now, let’s take a brief look behind the scenes of Uematsu’s work. In a previous interview with NewsPicks, he revealed the surprising origins of Final Fantasy X’s hauntingly beautiful song, “To Zanarkand.” Originally, Uematsu wrote the piece for a French flute player to perform during a recital. But he felt it was too melancholic and set it aside. However, fate had different plans. When he fell behind schedule composing music for FFX, he decided to hand over the flute piece to the producers, expecting them to reject it. To his surprise, they loved it and called it “brilliant.” And thus, “To Zanarkand” became an iconic piece of game music history. 🎶

🌟🌟 Enhance Your Game Music Experience! 🌟🌟

But wait, there’s more! Here are some additional Q&A topics that you might find interesting:

🎮🔔 Q1: Are there any upcoming game music composers we should keep an eye on?

✏️ A1: Absolutely! The gaming industry is bursting with talented composers who are pushing boundaries and creating unforgettable compositions. Some rising stars worth checking out include Lena Raine (Celeste), Gareth Coker (Ori and the Will of the Wisps), and Mick Gordon (DOOM). 🎵

🎮🔔 Q2: What are some of the most iconic game soundtracks of all time?

✏️ A2: Ah, where do we even start? There are so many amazing game soundtracks that have left an indelible mark on our hearts. From the timeless melodies of The Legend of Zelda: Ocarina of Time to the atmospheric tunes of NieR: Automata, and the epic orchestral scores of The Elder Scrolls V: Skyrim, the options are practically endless. Each soundtrack has its own unique flavor and adds an extra layer of magic to the gaming experience. 🎶

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🎮🔔 Q3: Есть ли взаимосвязь между музыкой в играх и эмоциональным повествованием?

✏️ A3: Абсолютно! Музыка в играх обладает силой вызывать эмоции и улучшать опыт повествования способами, о которых сложно даже представить. Будь то раздирающие сердце мелодии на фортепиано в момент гибели персонажа или адреналиновый бит, сопровождающий интенсивную битву, правильно подобранная музыка способна усилить эмоциональное воздействие на повествование игры. Это как иметь симфонию чувств, звучащую на заднем плане во время ваших виртуальных приключений. 🎭

📚 Ссылки:

  1. Интервью Нобуо Уэмацу в NewsPicks (YouTube)
  2. Automaton – Издание игровых новостей (Япония)
  3. Интервью Нобуо Уэмацу в NewsPicks – “To Zanarkand”
  4. Немецкое издание Zeit Online – интервью с Нобуо Уэмацу
  5. Финальная Фантазия 7 Rebirth – Анонс трейлера тематической песни (YouTube)
  6. Музыкант игровой музыки Лена Рэйн
  7. Музыкант игровой музыки Гарет Кокер
  8. Музыкант игровой музыки Мик Гордон

🌟🌟 Теперь ваша очередь! Поделитесь своими любимыми саундтреками и композиторами игр с нами в социальных сетях, и давайте отметим силу игровой музыки вместе! 🎵🎮

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